The name Tstsdi̊wozmu Se is derived from the Tauric language, as Tstsdi̊wozmu Se was founded by Nena Owaines, who was culturaly Tauric.
Climate
Tstsdi̊wozmu Se has a yearly average temperature of 27°C (80°F), with its average temperature during the summer being a hot 31°C (87°F) and its average temperature during the winter being a pleasant 24°C (75°F). Tstsdi̊wozmu Se receives an average of 136 cm/y (53 in/y) of precipitation, most of which comes in the form of rain during the spring. Tstsdi̊wozmu Se covers an area of nearly 3 km2 (1 mi2), and an average elevation of 6166 m (20229 ft) above sea level.
Overview
Tstsdi̊wozmu Se was founded durring the early 16th century in winter of the year 1503, by Nena Owaines. The establishment of the new community went well, with no major obsticles durring construction.
Tstsdi̊wozmu Se was built using the conventions of Tauric durring the early 16th century. Naturaly, all settlmentss have their own look to them, and Tstsdi̊wozmu Se is no diffrent. The town's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.
Tstsdi̊wozmu Se is buildings are built arround a single restrictive packed earth mainstreet which forms a counterclockwise spiral to give the town a over all circular shape. The town resides behind a palisade wall complete with battlments, a moat, and timber gatehouses with drawbridges. The robustly designed timber walls has suffered a visible ammount of structural damage, leaving them effectivly useless. One can't help but wonder why the has not yet effected repairs.
Before you’ve even set foot into the heart of Tstsdi̊wozmu Se, you can smell it. The incense. It hangs about the town like a cloud. Monks, priests, and clerics are everywhere, all dedicated to the same god, all preforming the same rituals to bless and anoint building,s streets, people, animals, you name it they are or have blessed it. The same holysymbols is everywhere too. Its on buildings, on people, and even branded into livestock. This town certainly loves its god.
Civic Infrastructure
Tstsdi̊wozmu Se has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Tstsdi̊wozmu Se.
Tstsdi̊wozmu Se has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.
Tstsdi̊wozmu Se has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.
Tstsdi̊wozmu Se has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Tstsdi̊wozmu Se has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Tstsdi̊wozmu Se's public wards, blessings, and other arcane systems.
Tstsdi̊wozmu Se possesses an older civil lighting system consisting of street lamps. These lights provide nighttime illumination to most city streets.
Tstsdi̊wozmu Se has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands.
Tstsdi̊wozmu Se has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.
Cultural Notes
Tstsdi̊wozmu Se's citizens locals enjoy many vices and lustful appetites. They may have religious sanction for their deeds, or neighbors might trade with them for such things, or they could be followers of some ideology that blesses such pursuits. Their economy or their social organization is usually heavily reliant on such traffic, and to ensure its continuance they may have made bargains with various mortal and immortal powers.
Tstsdi̊wozmu Se's garrison was built using a different architectural style from the rest of the town. The style used is known for its fluid and florid elaborate style, comprising ornate, asymmetric designs and pastel shades. It is often considered to be a playful, light style, which made exuberant use of curves and emphasized subtle asymmetry in the general shape of its structures. Walls, ceilings and moldings are decorated with numerous interlacing of curves and counter-curves based on the shapes of ‘C’ and ‘S’, along with shell forms and other naturalistic shapes.
In Tstsdi̊wozmu Se there are unidentifiable people in the fog, but it seems to be okay.
The Sand Stalker near Tstsdi̊wozmu Se are known to be a mutant strain of the creature.
Tstsdi̊wozmu Se's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves line dance to channel Augury energies of tier 3 via recitation of scripture.
Economy
The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.
Agriculture
Dairy Farmers: 1
Farmers: 2
Farm Laborer: 8
Hunters: 3
Milk Maids: 2
Ranchers: 1
Ranch Hands: 2
Shepherds: 2
Farmland: 3759 m2
Cattle and Similar Creatures: 233
Poultry: 2799
Swine: 186
Sheep: 9
Goats: 1
Horses, Mounts, and Beasts of Burden: 93
Craftsmen
Arms and Toolmakers: 1
Blacksmiths: 2
Bookbinders: 1
Buckle-makers: 1
Cabinetmakers: 1
Candlemakers: 3
Carpenters: 2
Clothmakers: 2
Coach and Harness Makers: 1
Coopers: 2
Copper, Brass, Tin, Zinc, and Lead Workers: 1
Fabricworkers: 2
Farrier: 5
Glassworkers: 3
Gunsmiths: 2
Hatters: 1
Jewelers: 1
Leatherwrights: 2
Matchstick makers: 1
Musical Instrument Makers: 1
Painters, Structures and Fixtures: 1
Paper Workers: 1
Plasterers: 1
Pursemakers: 1
Roofers: 1
Saddlers: 1
Scabbardmakers: 1
Scalemakers: 1
Soap and Tallow Workers: 3
Tailors: 5
Tanners: 1
Upholsterers: 1
Watchmakers: 1
Weavers: 2
Merchants
Beer-Sellers: 1
Booksellers: 1
Butchers: 2
Chandlers: 2
Chicken Butchers: 2
Fine Clothiers: 2
Fishmongers: 2
Potion Sellers: 1
Resellers: 4
Spice Merchants: 1
Wine-sellers: 1
Wheelwright: 1
Service workers
Bakers: 3
Barbers: 3
Coachmen: 1
Cooks: 3
Doctors: 1
Gamekeepers: 1
Hairdressers: 3
Healers: 2
Housekeepers: 2
Housemaids: 4
House Stewards: 3
Laundry maids: 1
Maidservants: 3
Nursery Maids: 1
Pastrycooks: 3
Restaurateur: 3
Tavern Keepers: 3
Specialized Laborer
Ashworkers: 1
Coal Heavers: 1
In-Town Couriers: 2
Long Haul Couriers: 2
Dockyard Workers: 1
Leech Collectors: 2
Millers: 2
Miners: 2
Oilmen and Polishers: 1
Postmen: 2
Pure Finder: 1
Skinners: 2
Tosher: 1
Warehousemen: 3
Watercarriers: 2
Watermen, Bargemen, etc.: 3
Skilled Laborers
Accountants: 1
Alchemist: 1
Clerk: 1
Educators: 2
Engineers: 1
Pharmacist: 1
Civil Servants
Bankers: 1
Civil Clerks: 2
Civic Iudex: 1
Exorcist: 1
Fixers: 1
Kami Clerk: 1
Landlords: 1
Lawyers: 1
Legend Keepers: 1
Militia Officers: 7
Monks, Monastic: 2
Monks, Civic: 2
Historian, Oral: 2
Historian, Textual: 1
Policemen, Sheriffs, etc.: 2
Priests: 4
Rangers: 1
Rat Catchers: 1
Scholars: 1
Spiritualist: 1
Storytellers: 3
Military Officers: 3
Cottage Industries
Brewers: 2
Comfort Services: 3
Enchanters: 1
Herbalists: 1
Jaminators: 3
Needleworkers: 2
Potters: 1
Preserve Makers: 2
Quilters: 1
Seamsters: 4
Spinners: 2
Weaver: 2
Artists
Bards: 1
Dancers: 1
Glaziers: 1
Musicians: 2
Wood Carvers: 2
Writers: 3
Produce Industries
Butter Churners: 3
Canners: 2
Cheesmakers: 3
Millers: 2
Picklers: 1
Smokers: 1
Stockmakers: 1
Tobacconists: 1
Tallowmakers: 1
260 of Tstsdi̊wozmu Se's population work within a Foundational Occupation.
20 work in Agriculture
56 work as Craftsmen
20 work as Merchants
40 work as Service Workers
28 work as General Laborers
7 work as Skilled Laborers
40 work as Civil Servants
24 work in Cottage Industries
10 work as Artists
15 work in Produce Industries
608 of Tstsdi̊wozmu Se's population do not work in a formal occupation, but do contribute to the local economy. 65 (7%) are noncontributers.
Points of Interest
Due to a magical anomaly, Tstsdi̊wozmu Se is directly accessible from a nearby river, despite the lack of a physical connection between the town's pond and the river.
POI
History
In time immemorial, reportedly some time during the early 2nd century was ravaged by a deadly sickness. was the epicenter of the disaster, but Tstsdi̊wozmu Se suffered the most. Tstsdi̊wozmu Se lost 107 people, 112 livestock, and 37 buildings in the disaster.. The disaster is spoken of in hushed whispers as the Wrath of Dread.